> For the complete documentation index, see [llms.txt](https://docs.archisketch.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.archisketch.com/guide/user-guide/advanced-design-features/architecture-editor.md).

# Architecture/Material Editor

## What is the Architecture/Materials Editor?

The Architecture/Materials Editor is a space where you can model simple structures in 3D.\
You can create box shapes, cylindrical columns, tables, arched walls, and more. Rather than using only furniture library items, you can directly create the shapes you want and freely design the space.

This feature is provided as a Beta version, and more improvements are planned in the future.

![](/files/58aa32492452798fcdcbfb413e85ca6be36dd8cc)

## Enter the Architecture/Materials Editor

Please enter through \[Design Library → Architecture/Materials Editor] in the left panel.

<figure><img src="/files/dce7e32dd7568c0079dcbc2b8c001522e3fab5d0" alt=""><figcaption></figcaption></figure>

## Draw Area

You can draw basic shapes using the Area Drawing tool. The supported shapes are as follows.

* Line (L)
* Rectangle (R)
* Circle (C)

<figure><img src="/files/feb21f061325ebbdf4338c1f56b35ae8c4fcbc76" alt=""><figcaption></figcaption></figure>

## Push/Pull (P)

You can convert faces drawn with the Area Drawing tool from 2D to 3D using the Push/Pull function.

<figure><img src="/files/6426a1043e74a911a6d541749fca64eeec20a156" alt=""><figcaption></figcaption></figure>

## Other Functions

* Undo / Redo: You can undo or redo your work history.
* Measure: In 3D mode, you can measure the dimensions between structures and furniture.
* View Mode: You can turn furniture, walls, measurement lines, and more on/off.
* Sunlight: Turning on the sunlight feature lets you check the space more realistically.

<figure><img src="/files/3c6e216356d9ad7cefcac883cc69ae2af22cd601" alt=""><figcaption></figcaption></figure>

## Edit Structure

Double-click the structure you created to show the toolbar.

<figure><img src="/files/74bb8c2048046ee4d10ab3628df777f051fde5f7" alt=""><figcaption></figcaption></figure>

* Move: When Move mode is activated, a three-color axis is displayed, allowing you to move the structure in the direction of the arrows or freely.
* Scale setting: While Scale mode is selected, moving the mouse closer to the structure decreases the scale, and moving it farther away increases the scale.
* Copy: You can copy the selected structure.
* Rotate: You can rotate the structure around the X, Y, and Z axes.
* Paving All: When this mode is active, clicking a finish material applies it uniformly to all surfaces of the structure.
* Delete: You can delete the selected structure.

## Applying Finish Materials

There are three ways to apply finish materials to a structure:

* **Apply from the left library**
  * Select the finish material you want from the finish material library panel on the left, then drag and place it onto the desired surface.
* **Copy Finish**
  * Click the face with the applied finish material, then select the \[Copy Finish Material] icon in the toolbar. After that, paste it onto the face you want to copy to, and the finish material will be copied.
* **Use the Paving All feature**
  * After double-clicking the structure, activate \[Paving All] in the toolbar to apply the finish material uniformly to all surfaces of the structure.

## Save and exit

When you're done working in the Architecture/Materials Editor, save and return to the editor.

* **Save**
  * You can save your work midway.
* **Exit**
  * Two options are available: \[Close without saving] or \[Save and exit].

{% hint style="warning" %}
You must save for the changes to be reflected in the editor, so please be sure to save!
{% endhint %}

<figure><img src="/files/0db384159bf2c455d24bf5b22a09c42706faace5" alt=""><figcaption></figcaption></figure>

## Examples of Use

### Drawing an arched wall

* Use the Rectangle (F) tool to draw walls large enough to fill the broken wall.
* Create the desired opening shape using a combination of rectangle + circle.
* Using the selection tool, click the face you want to delete, then press Backspace or Delete to remove the face.
* Use the Push/Pull (P) tool to set the wall thickness.
* You can set the exact thickness by entering a number and pressing Enter.
* Please use the same finish material so that the surfaces connect naturally.
  * Using the Paving All feature makes it convenient to apply finish materials all at once.
    * Double-click the structure.
    * Click \[Paving All] in the toolbar.
    * When you select a finish material, it will be applied to the entire structure at once.
* After saving your work and exiting, you can check the completed arched wall in the Architecture/Materials Editor.

<figure><img src="/files/a303a2e9796ee93c9df7799427704e5f964a2497" alt=""><figcaption></figcaption></figure>

## Edit in the editor

Structures created in the Architecture/Materials Editor cannot be directly edited in the editor.

* Features supported in the editor: Move, Copy, Delete
* Tasks such as rotating or changing finish materials are not supported in the editor.

To edit the structure, click the \[Architecture/Materials Editor] button again and make changes in the editor.

<figure><img src="/files/1835a215e1c95c8b59008172609df68922a353c0" alt=""><figcaption></figcaption></figure>

## Frequently Asked Questions

#### Can't you make a hole?

It is not possible to make a hole using the Push/Pull tool when thickness is already applied.\
Instead, create a face with a hole from the beginning, then use Push/Pull (P) to generate the thickness.

#### Can't the number of sides of a circle be adjusted?

Currently, adjusting the number of sides of a circle is not supported.

#### Errors occur frequently.

The Architecture/Materials Editor is currently provided as a Beta version.\
Therefore, if you create many structures or large-sized ones, the system may become heavy and errors may occur.\
Please keep this in mind and use it for simple modeling tasks.\
It will be improved through future updates 🙏


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