> For the complete documentation index, see [llms.txt](https://docs.archisketch.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.archisketch.com/guide/user-en/advanced-design-features/architecture-editor.md).

# Architecture/Materials Editor

## What is the Architecture/Materials Editor?

The Architecture/Materials Editor is a space where you can model simple structures in 3D.\
You can create box-shaped objects, cylindrical pillars, tables, arched walls, and more. It is not limited to products in the furniture library; you can also create the shapes you want yourself and freely design the space.

This feature is provided as a Beta version and will receive more improvements in the future.

![](/files/58aa32492452798fcdcbfb413e85ca6be36dd8cc)

## Enter the Architecture/Materials Editor

Please enter through \[Design Library → Architecture/Materials Editor] in the left panel.

<figure><img src="/files/dce7e32dd7568c0079dcbc2b8c001522e3fab5d0" alt=""><figcaption></figcaption></figure>

## Draw Area

You can draw basic shapes using the Area Drawing tool. The supported shapes are as follows.

* Line (L)
* Rectangle (R)
* Circle (C)

<figure><img src="/files/feb21f061325ebbdf4338c1f56b35ae8c4fcbc76" alt=""><figcaption></figcaption></figure>

## Push/Pull (P)

You can use the Push/Pull feature to turn surfaces drawn with the Area Drawing tool from 2D into 3D.

<figure><img src="/files/6426a1043e74a911a6d541749fca64eeec20a156" alt=""><figcaption></figcaption></figure>

## Other Features

* Undo / Redo: You can undo or redo your work history.
* Measure: In 3D mode, you can measure dimensions between structures and furniture.
* View Mode: You can turn furniture, walls, and measurement lines On/Off.
* Sunlight: Turning on the sunlight feature lets you view a more realistic space.

<figure><img src="/files/3c6e216356d9ad7cefcac883cc69ae2af22cd601" alt=""><figcaption></figcaption></figure>

## Edit Structures

Double-click the structure you created to display the toolbar.

<figure><img src="/files/74bb8c2048046ee4d10ab3628df777f051fde5f7" alt=""><figcaption></figcaption></figure>

* Move: When Move mode is activated, a 3-color axis is displayed, allowing you to move the structure in the arrow direction or freely.
* Scale Setting: While Scale Setting mode is selected, moving the mouse closer to the structure makes it smaller, and moving it farther away makes the scale larger.
* Copy: You can copy the selected structure.
* Rotate: You can rotate the structure based on the X, Y, and Z axes.
* Paving All: When this mode is active, clicking a finishing material applies it to all surfaces of the structure at once.
* Delete: You can delete the selected structure.

## Applying finishes

There are three ways to apply finishing materials to a structure:

* **Apply from the left library**
  * Select the finishing material you want from the finishing material library panel on the left, then drag and drop it onto the desired surface.
* **Copy Finish**
  * Click the surface with the finishing material applied, then select the \[Copy Finishing Material] icon from the toolbar. After that, you can paste it onto the surface you want to copy to.
* **Use the Paving All feature**
  * After double-clicking the structure, activate the \[Paving All] feature in the toolbar to apply the finishing material to all surfaces of the structure at once.

## Save and Exit

When you are done working in the Architecture/Materials Editor, save and return to the editor.

* **Save**
  * You can save your work in progress.
* **Exit**
  * Two options are provided: \[Close without saving] or \[Save and exit].

{% hint style="warning" %}
You must save for the changes to be reflected in the editor, so please be sure to save!
{% endhint %}

<figure><img src="/files/0db384159bf2c455d24bf5b22a09c42706faace5" alt=""><figcaption></figcaption></figure>

## Example Uses

### Drawing an arched wall

* Use the Rectangle (F) tool to draw a wall large enough to fill the broken wall.
* Create the desired opening shape by combining a rectangle and a circle.
* Click the face you want to delete with the selection tool, then press the Backspace or Delete key to delete the face.
* Use the Push/Pull (P) tool to set the wall thickness.
* You can set an exact thickness by entering a number and pressing Enter.
* Use the same finishing material so that the materials connect naturally.
  * Using the Paving All feature makes it convenient to apply finishing materials all at once.
    * Double-click the structure.
    * Click \[Paving All] in the toolbar.
    * When you select a finishing material, it is applied to the entire structure at once.
* After saving and exiting, you can check the completed arched wall in the Architecture/Materials Editor.

<figure><img src="/files/a303a2e9796ee93c9df7799427704e5f964a2497" alt=""><figcaption></figcaption></figure>

## Edit in the Editor

Structures created in the Architecture/Materials Editor cannot be edited directly in the editor.

* Supported functions in the editor: Move, Copy, Delete
* Tasks such as rotating or changing finishing materials are not supported in the editor.

To edit the structure, click the \[Architecture/Materials Editor] button again and make your changes in the editor.

<figure><img src="/files/1835a215e1c95c8b59008172609df68922a353c0" alt=""><figcaption></figcaption></figure>

## Frequently Asked Questions

#### Can't I make holes?

It is not possible to make holes with the Push/Pull tool while the structure has thickness.\
Instead, create a face with a hole in it from the start, then use Push/Pull (P) to generate thickness.

#### Can't I adjust the number of segments in a circle?

Currently, the feature to adjust the number of segments in a circle is not supported.

#### Errors happen often.

The Architecture/Materials Editor is currently provided as a Beta version.\
Therefore, if you create many structures or work with large sizes, the system may become heavy and errors may occur.\
Please keep this in mind, and we recommend using it for simple modeling tasks.\
It will be improved through future updates 🙏


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