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[2026.05.07] Editor feature overhaul

Editor

1.1. (New) Tile Placement Mode

We have added a new tile placement mode. It can be used by clicking a wall in 3D mode.

  • Tile sizes can be edited at [Dashboard > Enterprise/Public Finishing Materials Library > Tile Detail Page].


1.2. (Redesign) Finishing Materials Editor UI/UX

We redesigned the Finishing Materials Editor UI/UX.

1.2.1. Face Editor Header UI Cleanup

  • Added shortcuts: M (Measure), G (Add guideline)

  • Improved measuring line Shift orthogonal mode and style: when drawing a measuring line, holding Shift snaps it horizontally or vertically.

[Previous]

[Previous]

1.2.2. Improved size consistency in molding design preview

When creating molding, component.w1/h1 are initialized to match the actual territory size. If you change the height (h1) in the design preview, it is synchronized with the actual molding height. Width (w1) is determined by the wall size, so the input has been disabled.

[Previous]

[Previous]


1.2.3. Molding drag move

  • You can drag the selected molding on the canvas to move it along the y-axis.

  • Boundary constraints (territory top/bottom) and snap points (top, center, bottom) are applied, and a blue guideline is displayed.


1.2.4. Added FaceEditor > PopupMenu

  • Delete guidelines individually: You can delete guidelines one by one from the right-click popup menu. (Added Container name='guideline' to FaceGuidelines)

  • Pattern copy: moved to the right-click popup menu (TerritoryMenu) in the header.


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