May 2026 Update
This May, an AI workflow entry point was added to the dashboard, and, the range of content that can be created within a floor plan has expanded another level.
First, in the [Dashboard], Archisketch AI pagehas been newly added, so you can start AI-based tasks from floor plan search to furniture placement and render shooting all on one screen. In addition, video creation featureand the style template, which lets you quickly reuse libraries, minimaphave also been added, significantly increasing the amount of work that can be handled on one screen.
I'll organize the May update into two major parts. First, ① changes in the AI area, then ② other featuresimprovements and new additions.
1. AI
Archisketch AI page has been added to the dashboard
to the dashboard menu Archisketch AI pagehas been newly created. The AI-based tasks that had been scattered throughout the menus until now — floor plan search, furniture placement, render shooting — have been gathered into a page where you can start them from a single entry point.
When starting a new project, you no longer need to wonder which menu to go into first. You can launch tasks directly from the AI page and naturally continue through floor plans, furniture, and rendering. In a sense, the entry points for AI tasks that were scattered by project have been gathered into one place.

2. Other features
Video content has officially joined
The biggest change this month is the video creation feature in Render StudioNow, not only still render shots but also video content can be shot directly in the floor plan editor. Currently, Manager level or highercan try it first, and the videos you create are immediately tied to the project.

The render content detail pagein the dashboard has also been refined to match the addition of videos. On the render content page within [Project > Project Detail Page], you can view, delete, and downloadvideo content shot in the floor plan editor all on one screen.


In the same flow, the editor's gallery and gallery detail pages layout have also been tidied up. With an environment where images and videos accumulate together, the card composition and list view have become much clearer.


Organize repetitive library settings with templates
In [Dashboard > Library > Advanced Library Settings], the style template pagehas been newly added. You can save often-used parameter library combinations such as kitchen carcass colors and door handle shapes in a templateand recall them when needed.

The same style templates can also be applied and viewed as isin the design editor as well. Rather than setting up the same specifications anew each time, think of it as a flow where you dress everything at once using a template you prepared in advance.

At a glance, the editor minimap
has been added to the editor. You can adjust it to minimapthe desired size by dragging the handle at the bottom left, andit can be used the same way across the ceiling · finish material · parametric editorand the rest of the 2D/3D floor plan editors. It quickly shows you where you are when working on a large floor plan.

Finish material editor, a more familiar tool
In the early May update, we overhauled the UI/UX of the Finish Material (Face) Editor overall.
First, tile placement modehas been newly added. You can enter it directly by clicking a wall in 3D mode, and the tile size can be freely edited on [Dashboard > Enterprise/Public Finish Material Library > Tile Detail Page].


Face Editor headerhas also been reorganized. Measurement (M), Add guideline (G) shortcut keyshave been added, and when drawing a measurement line, holding Shift snaps it horizontally or vertically.


molding previewhas also been made more consistent. When creating molding, the initial value is set according to the actual size of the territory, and if you change the height (h1) in the preview, it is synchronized exactly with the actual molding height. Since the width (w1) is determined by the wall size, input has been disabled to reduce confusion.


Also new this time, molding drag moveis worth checking out. You can drag the selected molding along the y-axis on the canvas, and the area's top and bottom boundary constraintsand top, middle, and bottom snap pointsare applied, and a blue guideline is displayed.

Modular is even more flexible
A new variable type, component type (Component Type) has been added to the parametric editor (Modular). It can be used when replacing a specific product, part, or modelwith another component, allowing you to apply various configuration variations more flexibly depending on the situation.

Also, bug fixeswere carried out as well. We fixed an issue where the product types set in Modular did not work properly in the 2D/3D floor plan editor, so now the settings are applied consistently.

Source: [2026.05.07] Editor feature overhaul, [2026.05.14] Editor feature overhaul, [2026.05.28] Video creation feature and style template added
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