> For the complete documentation index, see [llms.txt](https://docs.archisketch.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.archisketch.com/guide/intro-en/update-note/2026/202605.md).

# May 2026 Update

This May, **an AI workflow entry point was added to the dashboard,**, and the range of content that can be created within drawings has expanded by another step.

First, in the \[Dashboard] **Archisketch AI page** has been newly added, allowing you to start AI-based tasks—from drawing search to furniture placement and render capture—on a single screen. In addition, **video production feature** and the **style template** for quickly reusing libraries, **minimap** have also been added, greatly increasing the amount of work that can be handled on one screen.

I'll introduce the May update in two main parts. First, **① AI area** changes, then **② Other features** improvements and new additions.

***

### 1. AI

#### Archisketch AI page has been added to the dashboard

to the dashboard menu **Archisketch AI page** has been newly added. It is a page that brings together the AI-based tasks that were scattered throughout the menu— **drawing search, furniture placement, render capture** — so you can start them from a single entry point.

When starting a new project, you no longer have to worry about which menu to enter first every time. You can launch tasks directly from the AI page and naturally continue through drawings, furniture, and rendering. In short, the entry points for AI tasks scattered across projects have been gathered into one place.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-dd6b129cbb14c614f313ca7bfa96f6609558d061%2F202605_README-1.png?alt=media" alt=""><figcaption></figcaption></figure>

***

### 2. Other features

#### Video content has officially joined in

The biggest change this month is **the video production feature of Render Studio**is. Now you can capture video content directly inside the drawing editor, not just still render shots. Currently, **Manager level and above**can try it first, and the created videos are immediately assigned to the project.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-86f1a433f76dacab3657c9b437cdfdcf84aa05e7%2F202605_README-2.png?alt=media" alt=""><figcaption></figcaption></figure>

The dashboard's **render content detail page**also had its UI refined to match the addition of video. On the \[Project > Project Detail Page] render content page, you can **view, delete, and download**video content captured in the drawing editor, all on one screen.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-56489f30309d67d79cc6f2c6c14cff631b5ee7e8%2F202605_README-3.png?alt=media" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-41e28fc9142e547b5d0b7538a5d02beda3bed5e9%2F202605_README-4.png?alt=media" alt=""><figcaption></figcaption></figure>

In the same flow, the editor's **gallery and gallery detail pages** layout were also tidied up. Assuming an environment where images and videos accumulate together, the card composition and list view have become much clearer.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-7c79e73486914f81d074c221b114434e4ef39306%2F202605_README-5.png?alt=media" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-e29bdad89acb041f61dcc186a520a4634116c9a3%2F202605_README-6.png?alt=media" alt=""><figcaption></figcaption></figure>

***

#### Organize repetitive library settings with templates

in \[Dashboard > Library > Library Advanced Settings] **style template page** has been newly added. You can save commonly used parameter library combinations such as built-in kitchen body colors and door handle shapes **as templates** and load them whenever needed.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-9f206f0ffd19a8680751b55a07928a8d15a0f8e8%2F202605_README-7.png?alt=media" alt=""><figcaption></figcaption></figure>

The same style template can also be **applied and viewed as-is** in the design editor. Rather than setting the same specification from scratch each time, think of it as a flow where you dress it up at once using a prearranged template.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-3ff246bdea685ea391173958147e22ee5242009c%2F202605_README-8.png?alt=media" alt=""><figcaption></figcaption></figure>

***

#### See the drawing at a glance, Editor minimap

in the editor **minimap** has been added. You can drag the handle at **to the desired size**, and **the ceiling · finish materials · parametric editor** can be used the same way across the entire 2D/3D drawing editor. It quickly helps you find your current viewpoint when working on large drawings.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-162c37108ebc5551f73634e863588514632ca8cf%2Feditor-modes-15.png?alt=media" alt=""><figcaption></figcaption></figure>

***

#### Finish materials editor, a more familiar tool

In the early May update, **we overhauled the UI/UX of the Finish Materials (Face) Editor overall**.

First, **tile placement mode** has been newly added. You can enter it directly by clicking a wall in 3D mode, and the tile size can be freely modified on \[Dashboard > Company/Public Finish Materials Library > Tile Detail Page].

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-d5578ec4f24ae4c5c62ccf0f13e4decd50f4bb98%2F202605_README-10.png?alt=media" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-e7f7d363c8e89886baed3f46207d729b7c0e9f76%2F202605_README-11.png?alt=media" alt=""><figcaption></figcaption></figure>

**Face Editor header** has also been cleaned up. Measurement (M), Add Guide Line (G) **shortcuts** have been added, and when drawing measurement lines, **holding Shift snaps them horizontally and vertically**.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-ee0f291de6c64d42d4ffee1eb633ad479fa472d3%2F202605_README-12.png?alt=media" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-4d35860382e3ad05343d24286107189990ee1ae1%2F202605_README-13.png?alt=media" alt=""><figcaption></figcaption></figure>

**molding preview** consistency has also been improved. When creating molding, initial values are set according to the actual size of the area (territory), and if you change the height (h1) in the preview, it syncs exactly with the actual molding height. Width (w1) is determined by the wall size, so the input has been disabled to reduce confusion.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-95b319fef8ac89743cec12bb9e9277c43bb31630%2F202605_README-14.png?alt=media" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-949af22355c8a1bc0dc3b0992c182b81fdd0261f%2F202605_README-15.png?alt=media" alt=""><figcaption></figcaption></figure>

Also newly added this time, **beading (molding) drag move** is worth checking out. You can drag the selected molding along the y-axis on the canvas, and the area top/bottom **boundary restrictions** and **top, center, and bottom snap points** are applied, displaying a blue guideline.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-813024d6f365703597ec96cdfa65ce37d04bd237%2F202605_README-16.png?alt=media" alt=""><figcaption></figcaption></figure>

***

#### Modular is

A new variable type, **Component Type**  has been added to the Parametric Editor (Modular). It can be used when **replacing a specific product, part, or model** with another component, allowing you to apply various configuration variations more flexibly depending on the situation.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-3fdf0cefe3aa351bf62e7e15fb8bee6b61596deb%2F202605_README-17.png?alt=media" alt=""><figcaption></figcaption></figure>

Along with that, **bug fixes** were also carried out. We fixed an issue where product types set in Modular did not work properly in the 2D/3D drawing editor, so now settings **are applied identically** between the two editors.

<figure><img src="https://2613077494-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMWuDtKHjyUXqBIf7Q6Zw%2Fuploads%2Fgit-blob-70a9d11bf82054ff2fc3a20f8c99d087e8751c0b%2F202605_README-18.png?alt=media" alt=""><figcaption></figcaption></figure>

***

> **Source**: \[2026.05.07] Editor feature overhaul, \[2026.05.14] Editor feature overhaul, \[2026.05.28] Video production feature and style template added


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