> For the complete documentation index, see [llms.txt](https://docs.archisketch.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.archisketch.com/guide/enterprise-en/manage-finishing/upload-finishing-expert.md).

# Finish material upload (expert)

We provide guidance on how to use texture maps in PBR (Physically-Based Rendering) for high-quality rendering results.

![](/files/98afcf13a5ffdb1eb20e970cc485384d374ac6f9)

**Path:** Dashboard > Corporate Library > Products > Finishes > Upload (Expert)

## Upload Initial Screen

* **Recommended Upload Order**: Any map can be uploaded first, but **Albedo (BaseColor)** we recommend uploading the map first.
* **Multiple file selection** then **drag & drop**to **batch upload**is also possible.
* **Supported file formats**: `.jpg`, `.png`
* **File size limit**: **Under 5 MB**

![](/files/72830cc39d0e4b23c6a37f165bf95fb2bc44acf4)

## Map descriptions by upload area

When uploading as an expert, you can upload a total of 5 maps individually.

![](/files/9637207d2c93db35823cd55400468cad11b4c113)

### Albedo (BaseColor)

* **Role**: Represents the base color of the surface.
* **Characteristics**: Pure color information without lighting or shadow information

### Normal

* **Role**: Controls the direction of light reflection to express detailed surface texture
* **Characteristics**: A blue/purple-toned map using RGB channels

### Roughness

* **Role**: Controls the surface's roughness and reflectivity
* **Characteristics**: A grayscale map ranging from white (rough) to black (smooth)

### Metalness

* **Role**: Controls whether the surface is metallic
* **Characteristics**: A black-and-white map usually expressed as 0 or 1

### Height

* **Role**: Represents surface height information to emphasize dimensionality
* **Characteristics**: Grayscale map (more realistic effect when used with a Normal map)

{% hint style="warning" %}
All maps **tiling (Seamless Texture)** must be applied.
{% endhint %}

## Map creation and extraction methods

### Recommended tools

* Adobe Substance Painter
* Adobe Substance Designer

### Things to note when creating

* All maps must have tiling applied, and non-tiling maps may cause unexpected rendering results.

## Expert upload vs. standard upload

| Item                    | Standard upload                             | Expert upload                                          |
| ----------------------- | ------------------------------------------- | ------------------------------------------------------ |
| Number of maps uploaded | 1 (BaseColor)                               | Up to 5 (Albedo, Normal, Roughness, Metalness, Height) |
| Auto-correction feature | Provided (Roughness, Normal auto-generated) | Not provided – user uploads manually                   |
| Output quality          | Basic level                                 | High-quality PBR rendering possible                    |
| Recommended for         | General users                               | 3D professionals and designers                         |

{% hint style="info" %}
For general users, simply uploading BaseColor for a simple upload experience will allow Archisketch to automatically generate and apply Roughness and Normal through its auto-correction feature.
{% endhint %}

## Other notes

* **File name rule**: To clearly indicate each map's purpose, for example: `materialname_albedo.png` we recommend using this format.


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